Super Splash 3D Support
 

Overview

This is a brief tour of the functions and features of Super Splash 3D. Note that many of these may be limited, if you are using the trial version.

For technical support please contact us at support@pixelescape.com.

 

Main Menu

When you first run Super Splash 3D you will be presented with a main menu.

Start

Starts the game in story mode where you follow Quackers' narrated adventure and help him color the world.

 

Continue

Selecting Continue will let you continue the storyline from any level.

 

Add-on

This option is only visible if you've downloaded and installed new levels for Super Splash 3D. It will let you pick add-on scenes from a list.

 

Quit

This returns you back to windows.

Hero Selection

At the beginning of every game you must select a hero. Clicking on any one of the ducks while it has the arrow above it's head will select it as your hero. 

Scene Selection



When continuing a game you can start the story from any level. Clicking on a part of this island while it has the arrow above it.

Game

This is where you will spend most of your time, helping Quackers' put color back into the world.


Getting Colors from Objects

Right-click onto an object will retrieve it's color and pattern and make it your current color and pattern.

Color and Pattern Tab

The Color and Pattern Tab is on the bottom left of the screen. It allows you to switch between the color palette and the patterns palette.

 


Color Palette


The color palette lets you pick the current color to use. Click on a color and then click on an object to color it using that color and the current pattern. Combine colors with patterns (see bellow) for great results.

Pattern Palette


The pattern palette lets you pick the current pattern to use. Click on a pattern and then click on an object to color it using that pattern with the currently selected color. 


Current Color and Pattern

On the right of the palette you will find a window which shows you how the color, and pattern you've picked, look together.

Remember, if you just want plain color, and no pattern, pick the blank looking pattern.


Duck Movement

To the right of the Current Color and Pattern are the Duck Movement controls. The first one advances Quackers' through the current scene while the second button does the opposite.


Undo

On the bottom right of the screen is the undo button. When you accidentally color the wrong object pressing this button will undo your very last coloring.


Look

Moving the mouse cursor to any edge of the screen will allow you to slightly pan around the current scene in order to get a better look at things.


Finishing a Level

When you reach the end of a scene, you will see a part of the narrated story in the language you selected.


At the top right of the screen is a row of smaller buttons, which each have important jobs.

 

In-game Controls

On the top-right of the screen you will find the in-game controls.

Help

Clicking on the question mark icon will bring up the short in-game help screen.


Volume Controls

Clicking on the speaker icon will allow you to you control the volume of the music and sounds effects.


Clear Colors

Clicking on the blank page icon will clear all the colors from the current scene to gray allowing you to re-color it from scratch.


Load Colors

Clicking on the green folder lets you load colors that you have previously saved.


Save Colors

Clicking on the blue disk saves the colors in the current scene.


Quit to Menu

Clicking on the white door sends you to the scene selection island. If you're already there, it will send you to the main menu.

Copyright © 2002 Pixel Escape Studios Inc.